We've all remarked on the respawn rate for mobs in Diddlycraft. Since this is an attribute for each time of enemy, I'm not going to edit that. However, I can change the corpse decay rate. If the corpse takes longer to decay, the mobs will have to take longer to respawn.
We had been playing with a standard corpse decay rate of 60 seconds. I've upped that to 5 minutes. Hopefully that helps everyone.
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